top of page

Experience

My journey designing gameplay systems, player experiences, and interactive products across international studios, freelance collaborations, and personal projects.

TanyaHBricker_DemoReel.mp4

Games Studios

Tanya-Bricker-Portfolio-logo

2025 – Present • Senior Game Designer
Platform: Mobile • Tools: Unity, Figma

Led game design for multiple mobile games, from concept to implementation, including gameplay systems, progression, balancing, UI/UX, and Unity integration.

Logo Pop-02.png
App icon-432x432.png

Designed educational mobile experiences for ABCmouse and My Reading Academy Español. Focused on accessibility and fun-first learning mechanics.

images (3).jpeg
images.jpeg
Tanya-Bricker-Portfolio-logo
Age of Learning

2025 – 2026 • Game Designer
Platform: Mobile/Web • Tools: Figma

Designed gameplay systems, user-generated content mechanics, UX, balancing and modular building systems for the creator mode of Seedworld.

images (2).jpeg
images (1).jpeg
Tanya-Bricker-Portfolio-logo
Seedify

2024 –2025 • UGC Designer
Platform: PC • Tools: Unreal Engine

Tanya-Bricker-Portfolio-logo
Amber Studio

2022 – 2024 • Lead Game Designer
Platform: Roblox • Tools: Roblox Studio, Lua

Led gameplay design, systems design, UI/UX, adaptation of existing IPs into Roblox, level design, implementation support and feature development.

efren-freeze-snre03.jpg
saw-x-survive-the-obby-roblox-experience-officially-v0-kuxt18q7zrrb1.webp
bottom of page